Six crank laser musket - Ergo six cranks in a single shot is equivalent to firing six single crank shots. I was the Stig "Or I could just, you know, drive the f***ing car." - TUSMEnterprises. Taiolu 8 years ago #5. ... You gotta crank dat Laser Musket three times. I used to be an Adventurer like you, but then got too many settlements marked on my map while having an ...

 
A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.. Windsor biryani house reviews

NPC and laser musket capacitors. As in, if you give a companion a six crank musket will they use all six cranks, just one, or varying amounts for different enemies? This thread is archived. New comments cannot be posted and votes cannot be cast. 1 comment. It would depend on how Two Shot works for a laser musket; it usually adds the base damage again, but the laser musket is kind of unusual in that regard. Without testing, I couldn't really say whether it's going to add the base of 1 crank or the base for however many cranks you've got (one would be kind of crappy, while getting the full six on a ... Laser cataract surgery is a procedure for removing a cataract from the eye and replacing the old lens of the eye with a new intraocular lens with a laser instead of traditional cat... The musket is great for initiations but less effective in a prolonged engagement -- unless you can duck behind cover to do so, it takes much too long to reload all six cranks, and it won't ever load more than one crank in VATS. In the early game it is indeed beastly, but as others have pointed out, it uses a lot of ammo. Laser Musket Six Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Six Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of the same type.It would depend on how Two Shot works for a laser musket; it usually adds the base damage again, but the laser musket is kind of unusual in that regard. Without testing, I couldn't really say whether it's going to add the base of 1 crank or the base for however many cranks you've got (one would be kind of crappy, while getting the full six on a ...Any stealth sniper build, two-shot or instigating six-crank laser musket. ... For the laser musket, the Lexington Super-Duper mart is a good choice. (specific weapons drop in different adventure zones-- the further South you go, the more you'll find rarer weapons, like gauss or plasma rifles. North you find pipe weapons and the laser musket).For sneak sniping, top is Gauss Rifle, next is .50 sniper rifle, no other way around it. Although a fully modded (overcharged capacitor, improved sniping barrel, improved beam focuser) laser rifle isn't bad too. Which legendary prefix is best for sniping is another question altogether. Most probably it's "instigating", a few others aren't bad also.Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.Are you in the market for a laser cutting machine? If so, you’re probably aware that these machines can be a substantial investment. However, with the right negotiating strategies,...A six-crank means the damage of six shots compacted into one, which pretty much equals the Gauss Rifle for damage but with a slightly longer reload time. Add to this the sneak attack damage multiplier, a critical hit damage multiplier, etc, and you see that this is a weapon that does not mess around. ... 6 crank laser musket with a scope 1 ...Laser Musket Four Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Four Crank Capacitor Information ... Laser Musket Six Crank Capacitor: Six crank reload maximum. +1.6: Adhesive (5), Aluminum (9), Gear (7), Oil (6), Screw (7) Join the page discussion Tired of anon posting? Register!Put the six crank in, get all the sneaky perks, except for sandman because that only works on silenced weapons. With a sneak attack critical that laser musket will do 6853 points of damage, which is enough to one shot a mirelurk queen.I love pointing out the sound design here. That aggressive humming sound when its charged is so cool and the different sounds based on how much its charged. Single crank is barely more than a laser rifle but a fully charged 6 crank laser musket sounds like an angry thunder rolling through the commonwealth, echoing around.Laser muskets aren't exactly ideal for vats as vats will only crank them once if you line up multiple shots. It's workable but you need to bring in a bit of manual play by shooting one vats shot then manually cranking. For a luck build you're ideally looking for bolt action, revolver or semi automatic weapons.When you find a Six Crank Laser Musket in Fallout 4 - YouTube. Noobnut125. 122K subscribers. 16K. 548K views 11 months ago #fallout #fallout4. …Laser Musket isn't as good as the Gatling Laser or Gauss Rifle, but a Six-Cranked Musket shot is not something you want to trifle with. It also seems like the most damage-efficient way to spend six Fusion Cells, especially if you use it as a sniper rifle. ... And that's just on a five-crank version; the six-crank will be even higher. Frankly ...I believe you can find a six-crank mod in the Castle armoury. I don't have any characters left with the Castle unlocked at the moment that I could use to go and quickly check, though. Ronnie Shaw does sell laser muskets, though her inventory is somewhat random and level-dependent. 2) Is this a fundamentally stupid idea? Nah.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...[[Category:Fallout 4 laser muskets]] Automatic laser musket is a unique weapon in Fallout 4. The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature weapon of the Commonwealth Minutemen. Perhaps the ultimate ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …A six crank musket is one of the most powerful rifles in the game! Theyre really only good as a pure sniper but in that they excel. ... UT there's a solution. A small mod called Laser Musket Crank. It removes the need for FCs making the weapon far more effective in an (supposedly) ammo poor world, and also explains the Sturgis tweek after the ...No Doubt the best Legendary Laser Musket in the game, The Two-Shot Laser Musket Deals True Two Shot Damage as the projectiles themselves are not changed when...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …With Science 4 and Gun Nut 4, you can craft a six-crank "receiver" for your laser musket. Idiot Savant with 11 INT (Bobblehead) gives you more overall XP than with 1 or 2 INT. You can also hit up Arturo Rodriguez in Diamond City, or KL-E-O in Goodneighbor; they sometimes have six-crank laser muskets for sale once you're past level 40 or so. 2 ...Getting a facial isn’t just self-care; it’s quality skincare. And now, one of the most reliable dermatological facial treatments uses carbon dioxide (CO2) gas and a laser to rejuve... It seems people arent sure how the laser musket works. Each crank goes towards making the next beam more powerful, up to a limit of 6. It does not allow you to make 6 shots in a row. So, yeah, a 2 shot laser musket will have 2 beams, on every shot, as with ever other 2 shot weapon. Only two beams. I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...Ergo six cranks in a single shot is equivalent to firing six single crank shots. I was the Stig "Or I could just, you know, drive the f***ing car." - TUSMEnterprises. Taiolu 8 years ago #5. ... You gotta crank dat Laser Musket three times. I used to be an Adventurer like you, but then got too many settlements marked on my map while having an ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …If you've been disappointed by the lack of Aero-based visual effects when you install Windows Vista or Windows 7 in a Virtual Machine installation, this handy guide will help you c...Im trying to find out whether a six crank laser musket or a sniper rifle configured Righteous Authority delivers the strongest critical sneak attack headshot, and right now it all comes down to whether the critical multiplier from the Boosted photon agitator is above or below 1.69375.A six crank musket is one of the most powerful rifles in the game! Theyre really only good as a pure sniper but in that they excel. ... UT there's a solution. A small mod called Laser Musket Crank. It removes the need for FCs making the weapon far more effective in an (supposedly) ammo poor world, and also explains the Sturgis tweek after the ...Laser Musket Four Crank Capacitor: Four crank reload maximum. +0.8: Adhesive (3), Aluminum (7), Gear (5), Oil (4), Screw (5) Laser Musket Five Crank …The laser musket is a weapon in Fallout 4, Fallout 76 and Fallout Shelter. The laser musket is a homemade, heavily-modified version of a laser rifle and the signature weapon of the Commonwealth Minutemen. The most distinct feature to the laser musket is the hand crank used to prime a shot by charging jury-rigged capacitors. The standard laser …I've found it highly accurate once modded properly, though the range isn't as nice as ballistic and laser sniper rifles. I do love that massive damage.. I've collected a mountain of laser muskets, and thought about modding them as six-crank rifles—but only if my NPCs will actually charge them all the way! Perhaps NPC's are better off with …Thermage laser skin tightening has gained immense popularity in recent years as a non-invasive cosmetic procedure that tightens and rejuvenates the skin. However, along with its gr...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …95. 13K views 7 years ago. No Doubt the best Legendary Laser Musket in the game, The Two-Shot Laser Musket Deals True Two Shot Damage as the projectiles …That damage is basically x4 when max cranked. Each time you crank your weapon, it becomes x times more powerful. So if you crank the 2 crank twice, then it'll do 32x 2 damage. If you crank the 4 crank one 4 times, it'll do 32 x 4 damage. You can get up to a 6 crank musket. They're awesome sniper type weapons.Contrary to others, I think the Laser Musket is a perfectly cromulent weapon. With some four to six crank mods, it will really pump out the damage. Not a high rate of fire, but you don't need a high rate of fire. Hit your enemy once to do the job instead of hitting them multiple times to do the same job.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Make your home or office a pleasure to print from with one of the best-reviewed printer brands. From laser printers that crank out 25 pages per minute to economical home printers a...Good morning, Quartz readers! Good morning, Quartz readers! China takes center stage at Davos. China’s vice president Wang Qishan will aim in his address to the World Economic Foru...I found a Scoped Six-Crank Laser Musket among them. I barely had Gun Nut 2 and Science 2, which leads me to think it's placed there for everybody. If not, then just set a save before or early into the quest, as it's a relatively short one. You can also just strip the mods off of the other laser muskets (buy the base-level mod of that category ...That's what I'm wondering. If every crank counts, I'd be pretty nicely tanky with a 6-crank. If only the initial crank counts, it'd still be fairly useful for one second of Uber defense after each shot. Would likely at least save me now and then with the one crank, but with six I'd be able to get a bit more offensive.The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)The laser musket is a weapon in Fallout 4, Fallout 76 and Fallout Shelter. The laser musket is a homemade, heavily-modified version of a laser rifle and the signature weapon of the Commonwealth Minutemen. The most distinct feature to the laser musket is the hand crank used to prime a shot by charging jury-rigged capacitors. The standard laser …About this mod. The Laser Musket doesn't require ammo, it charges using the hand crank. Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely. Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo placeholder ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.So I have a six crank double shot laser musket that states that it does 122 damage. So does that mean it puts out 122 damage per crank, or 122 damage after six cranks? If it's 122 per crank, then my musket is putting out a whopping 1,464 damage (122x6 for each crank and x2 for the double shot). If it's only 122 after six cranks, then it'd be ...The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. ... The most damaging one shot in the whole game I think mathematically is an instigated six crank musket. Get a sneak attack ...Basically you just need Rifleman, Bloody Mess, Quick Hands, and Science in case you wish to modify it’s bracketed slots. 4. Silberzahntiger. • 6 yr. ago. Better Criticals might be nice as well. Not sure if all 6 shots get the crit bonus but its more dmg in any case. 1. I have a Tactical Six-Crank right now (which is just the four-crank from ...A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.It's like we're living in the future. Well, the past's future. Perhaps you already have a laser keyboard and you’d like to complete the look, or you just can’t stand traditional co...Historical figures changed the world, for better or for worse. Learn about famous historical figures in these articles from HowStuffWorks. Advertisement From Musketeers to Nazis, A...Six-Crank Laser Muskets will do so much damage with the right perks but man do they chew through ammo. Requiring fusion cells was the worst decision for the usability of the weapon. ... The problem with the cranks is that during the time you crank up the rifle a Laser Rifle could get multiple shots off, and therefore more damage. Even the ...Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Every crank of the laser musket adds to the damage output. You can mod the laser musket up to six cranks. I don't know the exact numbers, but the damage is quite high on 6 cranks, especially if you have the rifleman perks. It is a bit finicky to handle, because you have to crank it up after every shot, so you better make sure you hit your targets.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …Absolutely! The Laser Musket is a hidden gem, especially with certain legendary prefixes. You ever find an Instigating Laser Musket, you've just won the game. Slap a six-crank capacitor on there and you'll be blasting shit to ashes. It's not a run-and-gun weapon. This is a feature, not a bug.Join me in Fallout 76: https://discord.gg/xmzSmgCheck out the Fallout Amino: http://aminoapps.com/c/FalloutAmino/G2A Reflink: https://www.g2a.com/r/captainoo... You can pretty much give yourself anything using console commands. If you don't mind mods, especially paid mods, the "Gunners vs Minutemen" mod in Creation Club has a guaranteed automatic laser musket that you can get pretty early on. Just have to make it to that flooded town near Quincy. 12 votes, 23 comments. This is awesome! I'm going to OP snipe everything now. Also I don't know if this is the same situation for everyone, but when I did the quest Old Guns where you go unlock the armory at the minutemen Castle, there were laser muskets and laser muskets mods all over the place in the armory. I found a Scoped Six-Crank Laser Musket among them. A complete game changer. I did some digging online to see if anyone had done the math (they had, of course) and sure enough, a 6-crank capacitor Two-Shot Laser Musket is ranked as like the 4th strongest single-shot weapon in the game, inferior to only the Instigating and Two-Shot Gauss Rifles and the Instigating Laser Musket. The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. Now it has a permanent spot in my inventory because it's one of the best energy weapons in the entire game.Cornea surgery patients may experience some common complications after the procedure, including a minor issue that causes cloudy vision. Eye doctors use YAG lasers to treat this co...Plus, what to know about rolling blackouts and planned outages. With temperatures and humidity levels soaring across the country, many people are cranking up their air conditioning...The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)Zippy99009. • 6 mo. ago. From the wiki: https://fallout.fandom.com/wiki/Fallout_4_legendary_weapon_effects. Two Shot fully …Then you get Science 3 and install a six-crank capacitor, at this point you may have a few points in Rifleman too, and boom suddenly it's become a show stopper before the show has even started. A six-crank means the damage of six shots compacted into one, which pretty much equals the Gauss Rifle for damage but with a slightly longer reload time.Are you in the market for a laser cutting machine? If so, you’re probably aware that these machines can be a substantial investment. However, with the right negotiating strategies,... The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine. Welcome everyone to another video today we go ahead and begin a very requested run which is can you beat fallout 4 with a laser musket lots of people have as...Weapon is too weak, laser musket? its a joke. its good for a while. think of the cranks up to six cranks. its basically your best laser sniper rifle though each crank takes a 1 ammo so six cranks is six ammo. although not laser the gauss rifle is best.Im not a fan of the laser musket for any use. As a sniper, youll be lucky to get 2 shots off (assuming its six crank) before the baddies are on top of you. Id rather have the higher rate of fire of a laser rifle, personally. Plus, im pretty sure the musket will be heavier.Six-Crank Laser Muskets will do so much damage with the right perks but man do they chew through ammo. Requiring fusion cells was the worst decision for the usability of the weapon. ... The problem with the cranks is that during the time you crank up the rifle a Laser Rifle could get multiple shots off, and therefore more damage. Even the ...The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.The Laser Muskets are assembled from scrap and spare parts. ... Also once you get a six crank capacitator you can one shot most strong enemies in the game. ... or uses, far fewer cells to fire than a rifle does, with the crank supplying the power. You've got to remember that cells aren't like individual bullets; think of how the gattling gun ...Then you get Science 3 and install a six-crank capacitor, at this point you may have a few points in Rifleman too, and boom suddenly it's become a show stopper before the show has even started. A six-crank means the damage of six shots compacted into one, which pretty much equals the Gauss Rifle for damage but with a slightly longer reload time.That damage is basically x4 when max cranked. Each time you crank your weapon, it becomes x times more powerful. So if you crank the 2 crank twice, then it'll do 32x 2 damage. If you crank the 4 crank one 4 times, it'll do 32 x 4 damage. You can get up to a 6 crank musket. They're awesome sniper type weapons.When your Samsung laser printer begins to print blank pages, it usually means that the printer’s toner cartridge is running out of toner, the cartridge is defective and needs repla...Business, Economics, and Finance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CryptoThe three crank capacitor is a capacitor weapon mod for the laser musket in Fallout 4. The three-crank capacitor allows for a maximum charge of three fusion cells for the laser musket. Can be crafted at a weapons workbench. If I six-crank my wounding laser musket will the plus 25 damage bonus apply to each of the 6 rounds or will it simply count once towards the single fired projectile? I'm aware that wounding/explosive (and apparently many other legendary effects) can proc once per individual projectile in a shotgun or scattered laser weapon, but what about the ... That damage is basically x4 when max cranked. Each time you crank your weapon, it becomes x times more powerful. So if you crank the 2 crank twice, then it'll do 32x 2 damage. If you crank the 4 crank one 4 times, it'll do 32 x 4 damage. You can get up to a 6 crank musket. They're awesome sniper type weapons. Contrary to others, I think the Laser Musket is a perfectly cromulent weapon. With some four to six crank mods, it will really pump out the damage. Not a high rate of fire, but you don't need a high rate of fire. Hit your enemy once to do the job instead of hitting them multiple times to do the same job.

A six crank musket is one of the most powerful rifles in the game! Theyre really only good as a pure sniper but in that they excel. ... UT there's a solution. A small mod called Laser Musket Crank. It removes the need for FCs making the weapon far more effective in an (supposedly) ammo poor world, and also explains the Sturgis tweek after the .... Greenpharm

six crank laser musket

So I have a six crank double shot laser musket that states that it does 122 damage. So does that mean it puts out 122 damage per crank, or 122 damage after six cranks? If it's 122 per crank, then my musket is putting out a whopping 1,464 damage (122x6 for each crank and x2 for the double shot). If it's only 122 after six cranks, then it'd be ...If I six-crank my wounding laser musket will the plus 25 damage bonus apply to each of the 6 rounds or will it simply count once towards the single fired projectile? I'm aware that wounding/explosive (and apparently many other legendary effects) can proc once per individual projectile in a shotgun or scattered laser weapon, but what about the ... I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ... The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. Now it has a permanent spot in my inventory because it's one of the best energy weapons in the entire game. The Laser Musket is a new weapon introduced in fallout 4. It is reloaded by cranking it by hand and can be modified as can be seen by Preston Garvey's scoped Laser Musket.Welcome everyone to another video today we go ahead and begin a very requested run which is can you beat fallout 4 with a laser musket lots of people have as... The laser musket basically becomes a laser cannon once you have five cranks and a bunch of damage enhancing mods. Its a ghetto heavy-weapon, but it gets the job done, without any special ammo types too. #14. JobeGardener Feb 27, 2019 @ 5:45pm. The legendary variations of the laser musket is where it's at. Two Shot, Mighty, Violent, Freezing, Plasma all affect base damage directly to will boost crit damage, though most won't have much impact, cranks on laser muskets multiply base damage so do the same. 1. Reply. Asking as a slightly confused owner of a newly-modified two-shot six-crank laser musket, aka. "Prestons wet dream". So if a laser musket has the "never ending" legendary mod added to it there is a potential for untold amounts of damage Bug/Problem: When reloaded above the "max ammo capacity" (for example reloaded above six cranks on a six crank musket), it will deplete ALL ammo regardless of cranks used. (tested across all six ammo capacity … The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, [Pub 1] consuming Fusion Cells in the process. With additional mods, the crank capacity can be increased, at the expense of reload time and ammo ... The laser musket is a weapon in Fallout 4. The laser musket is a homemade, nonstandard version of a laser rifle. It is the signature weapon of the Minutemen faction and several can be obtained from them. It appears to mesh together from various mechanical and electronic parts strapped to a wooden rifle stock. The "barrel" consists of a standard laser rifle …Im trying to find out whether a six crank laser musket or a sniper rifle configured Righteous Authority delivers the strongest critical sneak attack headshot, and right now it all comes down to whether the critical multiplier from the Boosted photon agitator is above or below 1.69375.So I have a six crank double shot laser musket that states that it does 122 damage. So does that mean it puts out 122 damage per crank, or 122 damage after six cranks? If it's 122 per crank, then my musket is putting out a whopping 1,464 damage (122x6 for each crank and x2 for the double shot).EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...Not the most hilarious laser musket, but damn near. A never ending one is the best, though I'm unsure if you can even legitimately get it. You can just crank it however much you want, but it'll eat all your fusion cells no matter how many shots you crank. At 800 cranks, it's a guaranteed kill of around 26k damage without perks.3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades. Im not a fan of the laser musket for any use. As a sniper, youll be lucky to get 2 shots off (assuming its six crank) before the baddies are on top of you. Id rather have the higher rate of fire of a laser rifle, personally. Plus, im pretty sure the musket will be heavier. .

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